virtual system

12 articles

Shift Left

By Michel Genard Whether developers or corporations use a formal development process or not, one of the most critical (and risky) milestones is to have access to the target hardware, on-time and on-quantity in order to get going with the software development. Adding to this dependency, the fact that software content has grown to a point where you have more…

Iterative Hardware-Software Interface Design

By Jakob Engblom Making good design decisions is hard, making bad decisions is easy. The best way to avoid really bad design is to actually work through how a certain design works in practice. One of my favorite examples is how Jeff Hawkins walked around with a mockup of the original Palm Pilot to tests its real feel through daily…