By Richard Danter

There are many ways to develop applications for embedded Linux devices. The obvious method is to cross-compile on your host and debug on real hardware. This is probably how most people think of embedded development. But there are alternatives worth considering.
One problem with the using real hardware is that it is not always readily available. There may only be a handful of prototypes built or you may even want to start development before any hardware is available. In today's highly competitive environment waiting for hardware may delay a project and why not have your hardware and software teams working in parallel anyway?





