Embedded Virtualization in Gaming

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A few weeks ago I found myself in the Hard Rock Hotel in Las Vegas. My reason for being there was a seminar that Wind River was organizing together with Intel and AVNET specifically focussed on companies that build gaming. The main topics were graphics, manageability and of course, virtualization.

I am always eager to fold real-life examples into my presentations, hence I decided to try my luck at some of the slot machines in the Hard Rock Hotel under the disguise of 'domain study'. And I have to say, the state of slot machines has progressed significantly since the last time that I was in Vegas many years ago. The top of the line machines had multiple 30" inch displays with either static or moving imagery, they had player tracking, surround sound, some of them even had imagery over the rolls themselves.

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